


Regardless when the Sprite becomes size large via Giants Stature. The rule you quote clearly has a limit of "for their size".Ī size small greataxe for a sprite has a normal reach of 5 ft. So enforcing one restriction over the other, without considering the logic/context of it?

For a tiny creature to get a 5' reach like small/medium creatures do you need to pick up a reach weapon like a Boarding Pike of a Gill Hook. Tiny: "They can purchase weapons, armor, and other items for their size with the same statistics as normal gear, except that melee weapons have a reach of 0 for them (or a reach 5 feet shorter than normal if they have the reach trait)."įor all greataxes, they add 0 reach to the creatures reach, so tiny has 0+0=0 while small/medium creatures has 5'+0=5'. Reach: "The normal rule is "Your reach is typically 5 feet, but weapons with the reach trait can extend this." Giant instinct Barbarian, and wields an small sized Greataxe in order to ignore the reach penaly. Also, both are CHA 10 - not big on social skills.
TINY WITCH SPRITE FREE
In travelling back to the Wildwood, Glossaryck reached the town of Breachill, heard about the Call Of Hearoes, and decided he really wasn't all that interested in visiting his relatives.Įdit: These do not use the Free Archetype variant, but that should be easy to add. Glossaryck recently decided to set off, leaving Nex, to return to the Wildwood. He remembers the day the Archwizard Nex fled to the Refuge, witnessed peace between Nex and Geb, and lived through the time of rebuilding. Glossaryck spent decades in Nex and saw the war between Nex and Geb first hand. In time, Glossaryck left the Wildwood to pursue an interest in arcane magic, travelling to Nex, where he trained as a Wizard. Originally hailing from the Wildwood, Glossaryck is a Luminous Sprite with Oread blood, something that both puzzled his family (as no one could figure out where that came from) and caused Glossaryck to feel like a bit of an outsider among the other sprites of the Wildwood. This tiny sprite takes Stone Form at Level 17, so can turn into a HUGE earth elemental 1/day.
TINY WITCH SPRITE FULL
Also, you get all the Witch slots at full Arcane spellcasting. GM allows Corgi Mount to combine with Witch Familiar so your mount will resurrect the next day if killed. Sprite/Oread Wizard multiclass Witch/Arcane & Alchemist with Corgi Mount Recently, Max has arrived in the town of Breachill, and has heard rumours of an abandoned castle full of shoes. But like his grandfather always said "A good craftsman is always welcome", so Max has decided to travel Golarion to see the world and the many shoes inhabiting it. As sprites go, Max is a bit mixed up, having grown up in a major human city (Adopted Ancestry - Human Feat) and his ancestors somehow having gotten a Slyph in the family tree (Slyph Versatile Heritage). (I also have an earlier version of this which covers level 1-7 by taking Monastic Archery and yet another version that is a Monk/Alchemist)īorn and raised in Absalom, Max and his family are "City" sprites, known for helping struggling craftmen, particularly cobblers. Sprite/Slyph Monk - Wild Winds Initiate build (Punching from range using gusts of wind!) Very fast on the ground and eventually gets Slyph Wings. If you think your player would be interested, I have a couple sprites I built for Age Of Ashes that I won't be using:
